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Diplôme 2006Diplôme 2006
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Industrial Design Modelling Master
Design
  • Valery Andres
  • Astrid Arnaud
  • Barbara Asei Dantoni
  • Audrey Barreau
  • Nicolas Beauchamp
  • Benoit Becuwe
  • ken Billes
  • Gregory Blanchet
  • Fabien Brossard
  • Charline Carton
  • Cédric Chuvin
  • Isabelle Claudel
  • Joseph Colin
  • Coralie Coms
  • Rafaele David
  • Magalie Debelis
  • Jacques De Crazannes
  • Arnaud Dubreuil
  • Thomas Dumoulin
  • Jean-Patrick Favier
  • Julien Gelifier
  • Cécile Gervais
  • Michel Glenisson
  • Jean-Christophe Guillaud-Bataille
  • Charley Ignace
  • Alexandre Gommier
  • Sophie Hedde
  • Alexey Kehza
  • Thierry Labaye
  • Guillaume Lefrançois
  • Lee Kuang-Chan
  • Alexandra Malih
  • Vivien Martinage
  • Nicolas Marzouanlian
  • Arnaud Mauler
  • Thibaud Maunoury
  • Eric Mazodier
  • Tupac Mendoza
  • Sylvain Merlin
  • Jérôme Mignot
  • Fabrice Namura
  • David Nataf
  • Jérome Negroni
  • Elodie Nerot
  • Marc-Antoine Paulmier
  • Laurent Périé
  • Géraldine Pichot
  • Thibaud Pougeoise
  • Nicolas Rousselet
  • Frédéric Rul
  • Gabriel Sangy
  • Marie Sanou
  • Benoit Tallec
  • Julien Vandon
  • Nansi Wang
  • Alexis Willis
  • Zhou Leï
  • Modelling
    Gallery
    2006 Graduation | Design

    David Nataf

    We(n)do(w)

    David Nataf Advertising is well-known in our cities as companies need to communicate.
    However, there are certain drifts due to the abundance of publicity in urban areas.
    How can one give everybody the means to act upon everything that could be considered as visual pollution, and how can one create a link between suppliers and consumers, between advertising campaigns and their targets? In short, what communication tools shall we go for in order to satisfy the expectations of both consumers and advertisers ?

     


    We(n)do(w) - david NatfDavid Nataf’s solution, We(n)do(w), is urban advertising furniture, interactive and intelligent, which would be able to offer passers-by information corresponding to their expectations.
    These expectations are described in their mobile phone. They can mention their favourite themes, or if nothing is allowed to disturb them except culture.
    Looking like a big window pane, open to the universe of brands, We(n)do(w) is interactive and allows the passers-by to react to the messages displayed, either by going through the content (like on the Internet), or by leaving a comment (positive or negative) that will be displayed with the message afterwards, even elsewhere.
    By night, We(n)do(w) is slightly lit, and is decorated with subtle graphic elements, conferring even more magic to the city.

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